
#include "PersonFat.h"
#include <iostream>

using namespace npBuilder;
using namespace std;


PersonFat::PersonFat() : Person()
{

}

PersonFat::~PersonFat()
{

}

PersonFat::PersonFat(const PersonFat& cpy) : Person(cpy)
{

}

PersonFat& PersonFat::operator=(const PersonFat& asn)
{
    if (this == &asn)
    {
        return *this;
    }
    else
    {
        Person::operator=(asn);
        return *this;
    }
}

PersonFat* PersonFat::clone() const
{
    return new PersonFat(*this);
}

void PersonFat::buildHead()
{
    cout << "Fat head" << endl;
}

void PersonFat::buildBody()
{
    cout << "Fat body" << endl;
}

void PersonFat::buildHand()
{
    cout << "Fat hand" << endl;
}

void PersonFat::buildFoot()
{
    cout << "Fat foot" << endl;
}
